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Nickname had a score of 0 and placed 0 traps to defaet 0 enmeies before they were tragically defeated by a basic enemy.
Time
Basic Enemy
Basic enemies do a small amount of damage and have a small amount of health.

10

10

2

10
Cannon Enemy
Slow, tanky turret that continually fires at the player.

250

25

0

4
Explosive Enemy
Bursts into a ring of shrapnel when destroyed.

120

35

0

12
Colossal Enemy
Super large and slow it will crush traps with massive damage.

900

140

0

4
Hyper Enemy
Extremely fast enemy that dodges around traps and hits hard.

70

60

0

85
Missile Enemy
Obliterates any trap it touches.

120

150

0

130
Ammo Enemy
High-speed secondary enemy that shoots in a straight line.

30

8

0

100
Disruptor Enemy
First 10 traps hit get teleported away.

60

25

0

16
Hoard Enemy
Spawns in swarms of 15 to 30 that move as a coordinated hoard.

35

15

0

18
Orbit Enemy
Has 3 unkillable orbiting shards.

150

30

0

12
Fast Enemy
Fast enemies are fast, do a very small amount of damage, and have a small amount of health.

5

5

3

20
Big Enemy
Big enemies do a decent amount of damage and are slow.

20

15

4

8
Massive Enemy
Massive enemies are very slow and do a lot of damage.

80

40

15

5
Bullet Enemy
Bullet enemies are very fast and do a high amount of damage.

30

25

8

27
Trap Hunter Enemy
Trap hunter enemies target traps and do a high amount of damage to them. However, they can not damage the player.

25

80

15

27
Trap Destroyer Enemy
Trap destroyer enemies target traps and do a very high amount of damage to them. However, they can not damage the player.

40

130

20

25
Cloaking Enemy
Cloaking enemies are more difficult to see.

25

20

30

18
Hydra Enemy
Hydra enemies will split into three big enemies when destroyed.

35

25

45

18
Dasher Enemy
Dasher enemies will temporarily speed up and dash at the player (speed 50). When dashing damage is halved.

60

20/10

20

22/50
Teleporting Enemy
Teleporting enemies will periodically teleport around the player.

20

20

20

15
Ghost Enemy
Ghost enemies will phase through traps temporarily before becoming defeatable again.

80

20

40

15
Leech Enemy
Leech enemies will remove dopped gold that they are defeated next to.

25

10

2

8
Camo Enemy
Camo enemies look like a basic trap.

25

10

45

8
Plow Enemy
Plow enemies can push regain and health traps around and are not damaged by them. However, they are damaged by basic and big traps.

100

20

50

10
Rhino Enemy
Rhino enemies are slow to turn but will charge through many traps.

150

40

75

20
Apex Enemy
Apex enemies are very fast and deal deadly amounts of damage.

30

100

100

25
Challenger Boss
The challenger boss is slow but has a lot of health and high damage.

2500

75

350

3
Pursuer Boss
The pursuer boss is fast and high health and high damage.

3500

75

500

20
Charger Boss
The charger boss is very slow to turn but can get very fast.

6000

100

1000

18
Mimic Enemy
EMimic enemies will periodically change their appearance to look like basic, big, regain, or health traps.

30

100

100

10
Ravager Boss
The ravager boss steals points from you until it is defeated.

6000

100

1000

18
Reinforcement Boss
The reinforcement boss will periodically spawn other enemies for support.

6000

130

1500

20
Sentry Boss
The sentry boss will shoot fast projectiles at you which quickly destroy traps.

8000

150

3000

20
Soul Boss
The soul boss drains your health and changes its health and gold based on time played.

700-9100

75

500-6500

12
Shadow Boss
The shadow boss comes from the dark and packs a punch. Good luck!

12000

100

10000

15
Trap Seeker Boss
The trap seeker boss is fast and hunts down your traps. Make sure you have enough!

8000

200

10000

40
Golden Angel Boss
The golden angel boss will steal your gold. Make sure you don't run out.

10000

40

1000

25
Dimensional Boss
The Dimensional Boss will spawn a portal when defeated. I wonder where it leads to?

8000

80

1800

12
Basic Trap
Basic traps cover a small area, have a small amount of health, and deal a small amount of damage to enemies.

75

10

5
Big Trap
Big traps cover a large area, have a decent amount of health, and deal decent damage.

150

20

10
Slow Trap
Slow traps do not damage enemies but instead permanently slow them down. They lose health every time they slow an enemy.

400

0

15
Regain Trap
Regain traps will slowly gain back their health when damaged.

120

20

20
Health Trap
Health traps will heal the player whenever they get damaged by an enemy.

230

25

25
Point Trap
Point traps will multiply the amount of points and gold dropped by enemies.

125

15

30